(This post has been previously published to my blog, Light a Candle, here.)
Firewatch is the premier game of studio Campo Santo, who describe themselves as “a small but scrappy game developer in San Francisco, CA.” who “set out to make games about interesting people in fascinating places.” (from the Campo Santo website). Now, at the outset of my review I wanted to explain a few background things. For myself, player choice and representation have always been an imperative part of story telling in games, and when I started playing them I made tons of ludicrous statements such as “I’ll only play games where you can play as a woman.” Of course, if you’re a gamer you know this kind of stipulation is entirely unrealistic (perhaps woefully so).
Prepare for some very light spoilers below. I promise I won’t give away anything that doesn’t occur in the first five minutes of game play.